StarCraft enhanced on its predecessor Warcraft II, which showcased two very similar playable factions, by introducing asymmetry concerning the models and systems available to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered within the lesser-known 1996 SSI launch War Wind. The device sorts available to each race determine its racial id. The Protoss can discipline effective and costly warriors and equipment, although the Zerg depend on sheer numbers and velocity to overwhelm their opponents.
The versus mode also involves the "Archon" possibility, exactly where the matches are ostensibly 1v1 but more than one human participant Regulate what is usually 무에타이 controlled by an individual man or woman.